
The digital vaccine in the metaverse will enable people to abandon harmful habits through neurocognitive training.
Bhargav Sri Prakash, engineer and CEO of Friends Learn, has received the first patent in the United States for the development of a virtual vaccine worldwide, which uses artificial intelligence algorithms to create a replica of a person who is introduced into the metaverse.
What is a digital vaccine?
Digital vaccines are used in applications through smartphones, tablets and other devices to instill positive responses to people through neurocognitive training.
Prakash has received the patent for the “systems and methods used for the digital project”. This means that digital vaccines are designed to be implemented in gaming metaverses through artificial intelligence.
What the digital vaccine does is, through artificial intelligence, track our activity and create a copy of us in the metaverse. Once inside the virtual platform, the person is trained to avoid unhealthy habits And, thanks to this neurocognitive training, the person avoids these habits in real life, implementing behavioral changes in their daily life.
We could say that a digital vaccine It serves to cure people from diseases related to people's lifestyle.For example, digital vaccines can be used to combat smoking, alcoholism, drug addiction and all kinds of bad eating habits.
In fact, the digital vaccine could have other applications that will help foster scientific innovation in India. For example, it is expected to be used to combat COVID-19, diabetes, cardiovascular diseases, cognitive disorders and even certain types of cancer.
Implementation of digital vaccines
Fiends Learn, the company founded by Bhargav, is focused on improving the health of children around the world. That is why the digital vaccine will be implemented in selected schools in India, New Zealand, Canada, Australia, China and Europe.
Bhargav points out that the digital vaccine offers learning mechanics and cognitive training which distinguishes it from video games and metaverse games. These mechanics can induce changes in the level of biomarkers in people, which helps trigger lifestyle changes, the formation of new habits, and also reduce the risk and incidence of diseases.
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